(Where are the obstacles or the badniks? The only thing that stands in your way in this level are the 2 floating spike balls.) It feels like they’re just using a stage editor with a bunch of presets to slap together most of the 2D levels for this game, this and Green Hill Zone especially feel like something a kid would make in Mario Maker. The whole thing feels like an empty copy and paste of gimmicks found in Casino Night Zone with no coherent flow rhythm and is so empty that it takes almost a minute to complete casually.
Oof, Hopefully they just accidentally released a very early version of this level.